UV editor

The UV Editor panel is designed to preview and apply custom textures to the objects. The current or custom UV sets are displayed in the UV editor viewport

uv_grid

UV editor menu description

menu_diagram

Number

Comments

1

The menu “View” allows to choose color display primary profile.

2

Toggle “Display texture” to preview textures on the tile map.

3

The parameter “Tiling mode” allows to change displaying tile mode from standard to UDIM.

4

“Custom texture” allows to display different textures on the tile map.

5

The parameter “UV Primvar” allows to select the displayed UV set.

6

Color correction parameters adjustment: gamma and exposure.

7

Color sub profile selection.

UV Editor navigation

The textures of each selected object are displayed on the grid of the UV Editor. If the model is displayed in the vertex mode, the selected points are highlighted both in the 3D Viewport panel and in the UV Editor’s viewport.

The Panning can be performed using the combination Alt+LMB. The Scale is available using mouse wheel or Alt+RMB.

UV Editor Tools

Selection Tool

The UV Editor Tools allow seamlessly access selection functionality within the UV Editor panel. Selected elements are visibly highlighted both in the Viewport and the UV Editor:

uv_selection

The selection mode in the UV panel can be selected using the Pie-menu by using Shift+RMB on the UV workspace:

uv_pie_menu

Move Tool

The UV Move Tool enables for direct modification of UV point’s coordinates controlling over texture mapping operations. Using Move Tool in the UV Editor allows for adapting the texture for the selected mesh:

uv_edit

Applying custom textures

Using “Custom texture”, you can add textures by clicking the plus button. The program supports import of mipmapped texture files with any extension which is supported by USD plugin ecosystem (e.g. .tx, .txr, .exr, .bmp, .jpg, .tif, .png, .tga, .hdr etc).

In the UDIM tiling mode, the program automatically places all files with the same filename within a folder to the grid according to their UDIM tile index.